Former PlayStation Indies lead says Sony ‘can’t do the identical factor they’ve been doing’ by growing graphics energy with new consoles, suggests graphics have hit a degree the place you possibly can’t inform the distinction

  • Former PlayStation Indies chief Shuhei Yoshida has stated that Sony can’t proceed to “enhance the graphical energy” of its consoles.
  • Yoshida says the graphics have reached a degree the place you possibly can’t distinguish between some capabilities
  • He provides that the PS5 is an “unbelievable system” and believes the adoption of the SSD “was nearly a miracle.”

Former PlayStation Indies chief Shuhei Yoshida has stated that Sony can’t proceed to “enhance the graphical energy” of its consoles, suggesting that present know-how has reached a degree the place the distinction between {hardware} capabilities can’t be distinguished.

In the latest episode of Skill Up’s Friends Per Second PodcastYoshida defined that it has reached a degree the place individuals can’t distinguish between body charges or whether or not a recreation makes use of ray tracing, and stated that graphics are going through a stalemate.

“Graphics [have] I nearly reached the extent the place even I am unable to inform the distinction between a few of the [graphical capabilities] like with ray tracing or with out ray tracing, except it is aspect by aspect, or with the next body price,” Yoshida stated (thanks, GamesRadar).

He goes on to say that PlayStation “clearly cannot do the identical factor they have been doing, [which] “It’s growing the facility of graphics and delivering high-end experiences.”

When requested what Sony can do in a different way sooner or later, Yoshida did not have a solution, however praised the PlayStation 5’s capabilities.

“For me, I believe PS5 is an unbelievable system when it comes to console expertise,” Yoshida stated. “I believe the adoption of SSD was nearly a miracle,” and went on to reward the console’s sooner loading occasions.

“I believe PS5 and SSD have made nearly all video games higher,” he added.

Sony is presently collaborating with AMD on Project Amethyst, a brand new partnership that goals to develop machine studying know-how on varied units and extra graphics capabilities.

Earlier this month, Mark Cerny, lead architect of PlayStation 5 and PlayStation 5 Pro, shared new technological developments from the challenge and, within the course of, teased the PlayStation 6.

“In basic, these applied sciences are nonetheless very early, in the meanwhile they solely exist in simulation. But the outcomes are fairly promising and I’m very excited to carry them to a future console in a number of years,” stated Cerny.

Sony has not formally introduced its next-generation console, however in keeping with latest leaks, the PS6 is anticipated to launch between late 2027 and early 2028.

Tech Insider (NewForTech Editorial Team)
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